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A0@A@@e} D:ROCKS.FNTX6-F:A,&@jARvASAVAW@qAPf}@16-?:C:hhhLV,<@,E-@@aA$@&@e q%D:ROCKS D:R%qAPtZ[{ CDXYXMYMRXRYRXMRYMOCSTAXDISLESLIHIGCOFIHISCORROCKNLEUHBhd@B h}AA$AHAlAA A A A   i}A@@ArA ! j}"#SAVE"D:ROCKS":RUN$6-+F:A,&@,$AV9@,9@,9@,9@,9 k}@,9@,9@,9@,9@,-@@68,-P:H:,$@,%@(68,-P:H: l},$@,%@P68,-@&+@$+8, @,,x68,-@&+@$+8, @,,| 68@,- m}68@,-Z9@,@% @M@@ D:ROCKS.HIZ@v@ n}"-@@168,-@g8, @)8,!@)8, @)8,!@v68,-@  6-@ o}6-@,9@,A68@,-V68@,-k68@,-68@,- w +@ p}AY3-AA?C W-@c-@w(@ROCKS! -@@# q}&+(@ROCKS!/ C-@@O-@c(@rocksw-@@#&(@rocks  r}-@@#-@7(@ӡK-@@#&_(@ӡc w-@ @-@ s}(@ -@@#&+(@/ Y6-F:A`,%F:Aa,$AV%@m%@ t}@-@&(@by bill kendrick:&@@LAY@4`-@v u}A+'@,A +'@33,qA+'@@,%A) ;A@MA @_A v}@qA@++T:,*F:B2y,@@ -@6@>A+'@ w},%@\A +'@33,%@dzA+'@@,%A(A%A (@}68@, x}- +@!AV'AV=-@?%e2AP&+$@,@i 2 y}@@@6-@6-@ A@'A A9AABKA@vm( z}@00 00000 00-@&B:=:,,(@z-@&B:=:,,+(@E-@ &B {}:=:,,R(@d-@@z(@00000*-@&B:=:,,@*(@~ -(@ |} (6-R:,n6-%+!@* @* @,&+!@* @*!@,~6-(T:,#aI6-%+"@ }})"@ )"@,&+"@)"@)"@,U @a6-@$!@ 6-@ ()6-%@ ~}!@)6-@-@-8,8,(@ /68,-8,%8,@68,-8,%8,2C98, @)8,!@)8, } @)8,!@ C A7B68,-8,%@#-8,8,28, @B(@.8"8,!@"(@ }+<`58@,"*H:, ?P*@J68@,-@V6-@` AAj?8@," }*H:, ?P*@*!@T68@,-@`6-@j AC5"@*8@,"*8@ },"C6-%@O6-k-AU@2@@@ 6-@DX!6-++& }@,$@,)6-%16-%K-@&B:=:,,X(@E:!-@&B:=:,,.(@:6- }F.-@@.8,"AHk-P:8,,P:8,,%(@ >68,-8,%8,'@W68,-8, }%8,'@k68,-8,%@K8,!@AL!8,!@!68,-@M!8, @!68,-@ }N!8,!@ !68,-@ O!8, @!68,-@PP-P:8,,P:8,,.(@>:8,%8,,F*P:8,," }*P:8,,"P A d A iF -"$(@F2@j9(@ }92@@P@@nvA!!A/6-&A=6-%@W-@ &B:=:,, }d(@vAAB%-%(@iF:B2y,"@,-@J2A }%@@N b-@Af i%!AV'AV! @0(68,-P:H:,$@,%@ M }68,-P:H:,$@,%@\68,-@68,-P:H:,$@,&@s(68,-P:H:,$@,&@ }D8,"*8,"i68,-P:H:,$@,&@s A$28@,* @/68@,- }2$q(68,-P:H:,$@,%@M68,-P:H:,$@,%@_68,-H:,q68,-H:,6 }68,-@c'H:, ?P668,-@,H:, ?P,68,-8,%A(M68,-8,'@+68,- }8,'@@H:, ?PM68,-68,%H:, ?P%68,-68,6-%@$L -@ }6@`2@P:H:,$AV,P:H:,$@,$@d 22@ }68,-ME68,-P:8,,!68,-P:8,,3AYEA@vQ A6 }-8,0-8,6@6-m(@>:+P:H:,$@,$@,%@,{6-&@!@ R } A6-8,0-8,6@6-m(@>:+P:H:,$@,$@,%@,{6-%@ }@ S A6-8,'-8,@--d(@>:+P:H:,$@,$@,%@,r6-%@ }~ @ T A 6-8,'-8,@--d(@>:+P:H:,$@,$@,%@,r6-&@ }~!@ UP-8,8,(@Z,6-&@>APAY@4V-@ }92= R68@,-g68@,-{-@A @ [ }w%2A!@@9-@A= _2s-@@ w ]w%2 }A!@@9-@A= _2s-@@ w _w%2 }A!@@9-@@P= _2s-@@w `w%2A! }@@9-@A= _2s-@@ w bw%2A@ }@9-@A= _2s-@@ w dw%2A@@ }9-@@P= _2s-@@w fw%2A@@ }9-@@P= _2s-@@w hw%2A!@@9-@ }@P= _2s-@@w jw%2A!@@9-@ }@P= _2s-@@w lw%2A(@@9-@@u }= _2s-@@w nw%2A!@@9-@A=  }_2s-@@ w s++F:B2y,@*T:,A9t' AB--@ }6@9AWA A%+'@P,kAA(%A@d%+'@%, v{ +@ }A#5-@@O(@ HIGH SCORE!!k-@?%wA{ yX@ } AI@@@ D:ROCKS.HIM(@X@}%6-@#-A@AIM2@ }P:H:,$AV,[6-&@ a-r(@>:,-@@ M 68,-6-% }8-@&B:=:,,E(@M6-%B !6-)-@&B:=:,,@6(@B6-@$ }D:ROCKS%=:,,E(@M6-%B !6-)-@&B:=:,,@6(@B6-@$ Rocks - In Atari BASICBy Bill KendrickAtariserv/New Breed SoftwareReleased June 1994This is an OLD simple Atari BASIC}game I decided to release for theheck of it.RUN the file "R" from BASIC to loadthe title (which is also the fontloader).}Press SPACE to load the main program("ROCKS").When the title appears, press FIREon a joystick in port 1.To play: Use }the joystick to manueverthe "X" targeter around the smallplaying area. Stars will fly towardsyou from the center, and so }will the"Rocks". Move the targeter over arock before it gets too close todestroy it. If it gets to close, itwill destro}y your ship. You startthe game with about 4 or 5 ships (Ican't remember ). I'm not sureabout this, but getting pas}t certainscore ceilings might give you extralives.I don't think it really matters :)It's just a lame little BASIC game.}HN(*JNH$A""A0]kwk] 0}`@~fff~~~`~~~~f~~`~~~`~f~~~f~f~~f~~0  HHJठ<}f 8,<88<<48<x\zn48|n\8,v^::v>~t8xl~8.~_=}~{6"0H! D@ ( @ P"@ D@A C$T@ 8(88p  }8@6>8pp8?}ww<~~~<x`x`~<~~<}0~0 ~ <~~<<>f>``|ff|<```<>ff>>ff>|``|fff8<<``lxlf8<f}kc|ffffff>|f```>`<|~ffff>fff<ck>6f< x~ 0~<~~<}~x|nf8x8ff|``>ff>|f```>`<|~ffff>fff<ck>6f< x~ 0~<~~<142658x8ff|``>ff>|f```>`<|~ffff>fff<ck>6f< x~ 0~<~~<%[hihiHHȱȱ`8Hh` &E…¦ &`L&` .&}"Ff ee&8LO& .&_Wń児0 &&86.ń児8}儅充FfFf8LO& &` Fj` &`p B V8l 0' VhhlD'HHJJJJ}hh`hhlD' `iDiE`HhF'`Hh`Hh`Hh` g'IHiDiE B G'HI} B G'`ԆՄ ؠ0ȑ8)ȑ`HhL'0L'II襢 'iȑȩ-`H ' 'hL'H} ' (hL' 'LK( 'Li( 'LK( 'Lu(Li( 'L(Lu( 'L( 'LZ( 'L( 'LZ( 'L( 'L' 'L( 'L' 'L(}ȩ$&*i0:iȑ`F' LFĆ>%>Ć5%/E)ԵH膇hCI4}H7&are to place them one at a time in the7 (Lm7$laboratory. For insurance purposes,7H (L7 you mu}st use a certain number of7w (L7"pipes, and for safety reasons, you7 (L7"must have a certain length of them7 (L#}8&usefully connected to slow the sludge.7 ( )LU8$ When you complete a level, your80 (L8&score is decreased from }the time taken8_ (L8$to clean up any extra unused piping.8 ( 5L8 Controls:8 (L8 8 (L9% Use t}he arrow keys or a joystick8 (LA9&to move the highlight-cursor and press9 (Lq9%[FIRE], [SPACE], or [RETURN] to place}9K (L9!the pipe on the top of the stack.9{ ( )L9$Press the [ESC] key to abort a game.9 ( )L:$Press the [P] key }to pause the game.9 (L$:Press any key to resume.: ( )LX:&Press the [F] key to start or speed up:1 (Lv:the flow }of sludge.:b ( 5L: Game Rules:: (L: : (L:$ If you place a pipe where there: (L: is one alr}eady, you get no bonus: (L&;points and the old pipe gets; (L;; destroyed.;0 ( )Lm;$ If you try to place a pi}pe on a;H (L;%pipe containing sludge or on the main;w (L;#sludge receptical, you hear a buzz.; ( 5L; Level Rule}s:; (L; ; (L-<& To beat a level and continue with< (L]<%the game, the sludge must have flowed<}7 (L<%a certain length and a certain number 5 30 50= (LD> 6 36 60># (Lo> 7 } 42 70>N (L> 8 48 75>y (L> 9 54 75> ( )L}>%(Note: There is only enough space for> (L)?& 77 pipes, so levels 8 and 9 need 75.)? ( 5L=?Pipes:?6 (LN?}?G (L|?# The seven pipes in Sludge are:?X ( )L?& The '|' and '' pipes simply? (L?" contin}ue the flow of the? (L? sludge.? ( )L-@& The '', '', '', & ''@ (L\@$ pi}pes alter the course@7 (L@ of the sludge.@f ( )L@$ The '' pipe continues the@ (L@$ } flow of the sludge but can@ (LA$ be used twice to go across@ (LAA# a current path of sludge.}A (LrA& (Bonus points are given whenAK (LA# a path is crossed twice.)A| ( 5LA The Screen:A }(LA A (LAA (LB$|Scr:0 Lvl:1 |<-Score, level, andA (LKB&|| mark}ers showing howB$ (L}B'|||$$$$$$$$$$$|| many pipes are stillBU (LB'|||$$$$$$$$$$$|| needed for the levelB (LB}'|||$$$$$$$$$$$|| (each '' representsB (L C|||$$$$$$$$$$$|| five pipes).B (L'C|||$$$$$$$$$$$||C (LCC|||}$$$$$$$$$$||C1 (L_C|||$$$$$$$$$$$||CM (L{C||Ci (LCC ( )LC&The is the} sludge recepitcal whichC (LC#  shows which way the sludgeC (LD start coming out.D ( )LRD'The '}'s on the left represent the listD* (L~D!of the next pipes to be selected.D\ ( 5LDCredits:D (LDD }(LDSludgeD (LDBy Bill KendrickD (LD(pd) New Breed Software, 1994.D ( )L*E Original idea from 'Pipe Dream'.}E ( )LJENew Breed SoftwareE7 (LfEc/o Bill KendrickET (L}E 59 Palm LaneEp (LENovato, CA 94945-2574E ( )}LEphbill@cyberden.sf.ca.usE (LEkendrick@vax.sonoma.eduE ( )LFOther New Breed 1994 titles:E (L6FRodent Rev}enge and Cooltris!F ( 5`4LEFAF-ILF-ILF-IBLF-LF-ILF-ILF-ILF-ILF-IL}F-ILF-INLF-ILF-ILFAFAF`SLF %FFF +FLEGLFF (FiF +LGG} (FiF +L;GG7 (LdIFILGLVGGR (FiF +LvGGr (FiF +LGG }(LdIFILGLGG (FiF +LGG (FiF +LGG (LdIFILVHL HH (Fi}F +L,HH( (FiF +LLHHH (LdIFILHLgHHc (FiF +LHH (Fi}F +LHH (LdIFIL ILHH (FiF +LHH (FiF +LIH (LdIFI}LdILII (FiF +L=II9 (FiF +L]IIY (`LhI--LI- [&}i-- F-LmI`LI/-i-i ]-} )LIScore: Level:I (- ( )}- [&--L&J---LL: (-M-LxL8-- +LhLLe (8---M }-LL-i- +LLL (--M-LL-i- +LLL (--M-L M8-- +LL }L (8----L/M ----LM eI 4`L9M--LaM-i----L>M ----`LuM }-i-i +* ) 4--LN--LMN-m-- + - [&i*- }- ) - [&i*-- ) - [&i*-- )-LM- [&8宅8- } +-i-LM-- +LN N (-i- +LN N (-i- +LN$N (`LN--}-ЌЩ--- I-----4Э- @,--I-I -I -ILZO 4 I,8堍-}LvO-ILO---I -ILO--I -ILO --I -ILO--I -ILO --I }-I-I! -ILP--IL!P-!L!P-i--I L>P-L>P8---I L[P-L[P-i--ILxP}-LxP8-- +-I-I -I -ILP ȩ +- [&i0Э-M-LkQ-i}-i- [&ee ]--i-i- [&ee } ]---Xm-Yi(- [&eeii M-- BF-Xm-Yi(- [&}eei(i M-- BF-Xm-Yi(- [&eei*i M-- BF}-Xm-Yi(- [&eeiQi M-- BF-Xm-Yi(- [&e}ei)i M-- BF--ILT--- --LHS < + 4 +LT-LVS rM}LS--ILS--LSm- + )8---i --i- -Ь--- F--LT}- &8宅  +- &8宅 +-LS 6M eI-I LmT + + +}LTT-I8LT--M-P-LT -- - [&--- +-}-LT8----L&W-K--LU8--L6U-ILU-L6U-IL#U-L6U-IL6U8--Xm-Yi}(- [&e-e--- M---ILUȍ-LW-ILU-LW-ILUɍ--M-LU--LU-M-}LU--LW-ILVʍ--M-LU--LV-M-LV--LW-IL?Vˍ--M-L+V--L??CDACPXYQQOGOOOOOKSCUSURZZZQQQQBhd@RB@)1}@ )2}ASAVE"D:USURP":RUN$6-+F:A,&)3}@,$AV. AP;;@,G6.S6-`9@,u68@,-@68@,-8@,3)4}3T:,")F:B2y,"@@ { +@!AV'AV3A@0EA AWA)5}ABiA@v{A@ -6-F:A`,%F:Aa,$AV%@A&@@q[(@ )6} f(@(@% by bill kendrick ATARISERV **"@P)F:B7i,"@AP Z6-%)7}@"@+6-%@26-(>6-J6.NZ6.K-@#(@KT:)8},*F:B2y,@@ +@!AV'AV3A@0EA AWAABiA)9}@vs A6-@6-@6-@-@@E1%++&@,$@,&@%@):}W-@j(@ -@%+@$+"@,,(@6-6-'6-);}9-@@I(@00[-@@n(@-@&B:=:8@,,,@(@)<}8@,6-6-'6-9-@@I(@00[-@@l(@00-@)=}&B:=:8@,,,@(@8@,<&-@&B:=:8@,,,@<(@8@, 6-6-)>};-%++&@,$@,&@%@L(@>:,[6-R:,6-%+!@* @* @,&+!@)?}* @*!,I6-%+"@)"@ )"@,&+"@)"@)"@,s @)!@) @)@})!@y6-6- \F:Ad,"@$6-6AdAUD6-%@P!@\6-@#t ))A}*-@6@N2@$@@R t2(|'6-%++&@)B},$@,&@56-%@=1C-R(@X-g(@ m-|(@+)9 -(@)C}$"@*-9(@*$"@-$(@ 1/AV'AV,F:B2y,"@/%2)D}T:,@03R -(@>:,&6-F"A8*"*"@R6-@4/#"@*")E}*"@/6-@5'"@**"@'6-@6'"A8**"@'6-@7"@a*6-@)F}<u"12A@@E-@AI k2u @0=)G} -@6@<2@`@@ L"X6-@a-@%+@$+"@,,)H}(@*>7"6-@!6-'6--6-7 @0Ae6-Y%@*&@*%@*)I}&@*&@*%@e6-@BM"*"*"6-A6-+@%+A($+"@,,,M6-F)J}u"12A@@E-@AI k2u @0G6 -)K}6(@>:@%+A($+"@,,,KS6-'"@**"@G68@,-8@,&@S6-@)L}LG"A8**"@;68@,-8@,&@G6-@P|$-@6@@2@)M}@\2@@x2@@@| Qr A=-%++&@,$@,&@)N}%@a6-+@%+A($+"@,,,r(@>:,R338@,")8@,"A cf -@)O}6@4-@P2+$@,%@T X \ f @"dt6-6-%+&,'6-%+)P}&,36-%+&,q @)!@) @)!@) @)!@t$es'6-%++&@,$@,&@56-)Q}%@=1g"@*"@)"A8*"@s6-@l"$m5'6-%++&@,$@,&@)R}56-%@nx -(@=--(@=36-96-?6-\-@6@x2@)S}@ou2@@;2@@@? E6-K6-Q6-u68@&,-8@&,&@)T}w A!AV'AV! @0&&(@ ''''player 8"(@ 12 12-()U}@8(@##(@ ̱ ̲ ̳ ̴&&(@;====;====; ;&&(@==;====;====; =)V}= ;&&(@==;====;====; == ;&&(@;====;====; ;&&(@____^____^____^____^$)W}G8@,"*-@G(@ G8@,"*-@@G(@)X}player  wins^ -A6@4-@V2%+$@,@@Z ^ 7-)Y}@327 33T:,"@)F:B2y,"@A ++T:,*F:B2y,@)Z}A 33T:,"@)F:B2y,"@A % +AR@1@C@)[}@9UA @gA@n(}AV'AV;-@@;(! )\} ;-@@;(! ;-@@;(! )]};-@@;(! :-@@:( 9-@)^}@9(   7-@@7( 9-@@9)_}( 9-@@9( q-@@9( )`} U-AU@aAmA q ;-@A7F:B2y,@*T)a}:,; ${ +@!AV'AV3A@0EA AWAABiA@v)b}{A@<(@ 1&@@q<(@``(@OOBJECT:to take overplaces on t)c}he board and destroy your opponents peices__(@NTHE BOARD:the board is made up of  horizontal drifts )d} of  by  tilestt(@cMOVEMENT:you can go up or down a level and/or move up/down/ right/left or diagonally)e} across aN(@ level( AQC(@ } N(@``(@OSCORING:to score, )f} move onto one of your opponents peices if you were^^(@M to move that same direction again, andthere was )g}another of your opponentsbb(@P peices, you will automatically move onto that tile, thustaking 2(or more) of)q}F?B%DOS SYSB*)DUP SYSBSR BBgROCKS BROCKS DOCB ROCKS FNTBROCKS HI BnSLUDGE COMB(SLUDGE TXTB-U B<0USURP B uUSURP DOCB USURP FNT33(@" your opponents peices``(@OWINNING:the winner is the player who has taken all o)r}f his/her opponentsKK(@: peices without, of course, losing all of his/her own AQ%A-@)s}@#/(@ AAdAU F:Ad,@3AQAdAU$D:USU)t}RP@#/(@ AAdAU F:Ad,@3AQAdAU$D:USU(USURP!by Bill KendrickNew Breed Software/Atariserv1990/1994This is USURP, a simple two-playercheckers-style game playe-v}d on a3-dimensional 4 x 4 x 4 grid (whichis represented as four 4 x 4 gridsplaced horizontally across thescreen: the left-w}most is the 'top',the rightmost is the 'bottom').The object is to rid the board ofall of your opponents peices.You may -x}move in any one of 26directions (up, down, left, right,diagonal, and all of those directionsPLUS up and down levels (or JU-y}STup and down levels)), one step ata time.If you move your peice onto a gridsquare occupied by your opponent,your oppon-z}ent's peice is removed.If there is another one of youropponent's peices on one of thegrids in the EXACT same directionas -{}your peice just went, you willremove that peice as well (similarto multiple jumps in checkers).At the title screen, press-|}ing [HELP]gives you more detailed instructions,but this should give you an idea ofhow to play if you want to skip thosesc-}}reens. The game requires joysticksand peices are moved by selecting apeice, pressing [FIRE], selecting anew position, and-~} pressing [FIRE].Move between levels with the [TAB]key.Files:U - Usurp loader (RUN from BASIC)USURP.FNT - Usurp font -}file (loaded by "U")USURP - Usurp game (RUN'd by "U")To run, boot up with BASIC and a DOSand type RUN "D:U"H-}ave fun!Bill KendrickNew Breed Softwarekendrick@vax.sonoma.edu59 Palm Lane, Novato, CA 94945 USApe RUN "D:U"H,g888888fffffff>`<|fl0fF68of;88p88p0~88 01}`@||x88888||||||||88p||||~|8888 0 `0 0`<1}f 8l||||8888888|1}8ll88ll>|||888888|l8D|8||888<8x@`0 xx1}6>8pp8?1}ww<~~~<x`x`~<~~<1}0~0 ~ <~~<<>f>``|ff|<```<>ff>>ff>|``|fff8<<``lxlf8<f1}kc|ffffff>|f```>`<|~ffff>fff<ck>6f< x~ 0~<~~<1}~x|nf8x8ff|``>ff>|f```>`<|~ffff>fff<ck>6f< x~ 0~<~~<0